Screening out of competition at the Festival is a series of films from professional animators and studios.
Screening out of competition at the Festival is a series of films from professional animators and studios.
Watch our interview with Neil Thompson, Director of Art and Animation at legendary videogame studio BioWare.
Read about (and watch) our interview with Christine Phelan, character animator at leading game studio Valve.
As part of Parliament Week 2012, curator Colin Harding has made a special selection of photographs from our collection showing the Houses of Parliament.
Roy Exley explores the art of the still life photograph and its 200-year history.
As Bradford Animation Festival draws to a close, the only thing left to do is say our goodbyes—and announce our winners.
One of our animation festival categories is ‘short shorts’—films less than five minutes long that concentrate wit, imagination and creativity into focused, funny and moving bursts of cinema.
Screening out of competition at our animation festival are films from students around the globe, showcasing the remarkable talents to be found in universities and colleges.
Our series of informative lectures continued with a talk on how computer-generated cityscapes are used in games, film and architecture.
In the third and final post of the series, Colin Harding looks at the role played by celluloid in the invention and development of moving pictures.
Brian Liddy investigates the still life in art and photography—with its roots in the vanitas tradition, is the genre inherently morbid?
Screening in competition at the Festival are a series of professionally made short films from around the world designed to entrance, enthral and entertain in equal measure.