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bradford animation festival
Our series of informative lectures continued with a talk on how computer-generated cityscapes are used in games, film and architecture.
Screening in competition at the Festival are a series of professionally made short films from around the world designed to entrance, enthral and entertain in equal measure.
Screening in competition at the Festival are a series of films conceived and developed by student bodies from around the globe.
Our panel debated this question on stage in Pictureville Cinema. Find out what they had to say…
If you missed the world premiere of award-winning documentary
Ecstasy of Order, but fancy hearing what director Adam Cornelius had to say when he spoke to BAF live via Skype, then you’re in luck—watch his talk here.
With the amount of fiction and storytelling on show at our animation festival, it can be easy to overlook the creativity and imagination of animators working in the commercial sector.
Phillip Tossell and Jennifer Schneidereit, aka independent game studio Nyamyam, visited Bradford to introduce their exquisite new game Tengami to our BAF Game audience.
Bradford Animation Festival 2012 launched with a bit of local flavour: Stewart Gilray, Development Director of Oddworld Inhabitants, lives just up the road in Otley.
Since May 2011, we have been exhibiting selections from Ray Harryhausen’s personal collection outside our research centre. Today we reveal the final thematic display: Dinosaurs.
This year at BAF Game we’re lucky to be joined by Christine Phelan, character animator at the influential Valve Corporation. Christine was kind enough to answer a few of our questions about her work.
Find out which animators and games designers will be crossing the Atlantic for BAF 2012.
Are you an aspiring animator, cartoonist or artist looking to break into the industry, do something you love AND get paid? Have you thought about working in videogames?
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