Ahead of Neil Thompson’s visit to the museum, we caught up over email to find out a little more about what makes him tick.
Ahead of Neil Thompson’s visit to the museum, we caught up over email to find out a little more about what makes him tick.
This year at BAF Game we’re lucky to be joined by Christine Phelan, character animator at the influential Valve Corporation. Christine was kind enough to answer a few of our questions about her work.
Olivier Assayas, the recipient of this year’s Bradford International Film Festival Fellowship Award, visited the museum to speak about the relationship between globalisation and film.
We’ve got a couple of video clips to share from Barbara Windsor’s visit to the museum. Watch her discuss EastEnders and THAT scene in Carry On Camping…
One of the highlights of everyone’s Bradford International Film Festival had to be the Dodge Brothers’ busk—a last-minute addition to the programme.
We did things a bit differently for opening night this year: black tie was out, tea dresses and cardigans were in.
Ray Winstone spoke to Mark Kermode about his early acting days, why he prefers the TV version of Scum, and his thoughts on Mary Whitehouse.
One of our very special festival guests, Ray Winstone, was interviewed by Mark Kermode in Pictureville Cinema yesterday.
In a talk at the museum, Simon Oliver—founder of game studio Hand Circus—had some advice for those thinking of pursuing a career in independent games development.
Games developers often neglect the art of storytelling. In a talk at BAF Game, Six to Start’s Adrian Hon discussed why—and what we can do about it.
Image Metrics is the creator of Faceware, an award-winning facial animation technology used throughout the games, film and entertainment industries to streamline animation.
The second of two recent ‘Breakfast with the Artists’ events, on 3 October 2011, saw Greg Hobson in conversation with photographer Donovan Wylie.