After the huge success of our first Yorkshire Games Festival in 2016, we decided to do it all over again!
It’s almost time for this year’s Yorkshire Games Festival. Game Republic’s Jamie Sefton takes a look at some of the exciting Yorkshire games developers whose work you’ll be able to sample at the five-day event.
Some of the newest items in our collection illustrate just how quickly technology is evolving.
Jamie Sefton looks ahead to the some of the gaming highlights for BAF 2014, including a very special talk from Colin Graham, Animation Director of bestselling action-adventure game Watch_Dogs.
Songs about videogames were a unique craze in the late 1970s and early 80s, inspired by the increasing popularity of gaming.
Robbie Cooper’s Immersion project captures images of people as they become immersed in different types of media—and now you can get involved.
Watch our interview with Neil Thompson, Director of Art and Animation at legendary videogame studio BioWare.
Read about (and watch) our interview with Christine Phelan, character animator at leading game studio Valve.
Our series of informative lectures continued with a talk on how computer-generated cityscapes are used in games, film and architecture.
If you missed the world premiere of award-winning documentary Ecstasy of Order, but fancy hearing what director Adam Cornelius had to say when he spoke to BAF live via Skype, then you’re in luck—watch his talk here.
Phillip Tossell and Jennifer Schneidereit, aka independent game studio Nyamyam, visited Bradford to introduce their exquisite new game Tengami to our BAF Game audience.
Bradford Animation Festival 2012 launched with a bit of local flavour: Stewart Gilray, Development Director of Oddworld Inhabitants, lives just up the road in Otley.