Read about (and watch) our interview with Christine Phelan, character animator at leading game studio Valve.
Bradford Animation Festival 2012 launched with a bit of local flavour: Stewart Gilray, Development Director of Oddworld Inhabitants, lives just up the road in Otley.
Ahead of Neil Thompson’s visit to the museum, we caught up over email to find out a little more about what makes him tick.
Are you an aspiring animator, cartoonist or artist looking to break into the industry, do something you love AND get paid? Have you thought about working in videogames?
In a talk at the museum, Simon Oliver—founder of game studio Hand Circus—had some advice for those thinking of pursuing a career in independent games development.