We’ve moved into the really exciting final phase of the Life Online gallery build, where the 2D concepts are finally coming to life.
The team worked for five years from drawings and plans; tweaking, adjusting, testing – sometimes throwing an idea away and starting again.
Once our concepts are fixed and we know that we can afford to build everything, the construction drawings are produced and issued to various contractors, and the physical gallery starts to take shape.
While the build progresses, the team continues to refine the content of the gallery: graphics, video, text, interactive elements and objects. Every single surface, image, seat, touch-screen, projector, object, case and video has to be carefully considered, designed and put together in time for the opening. Meanwhile, the project managers work very hard to ensure that everyone gets paid, contracts are signed, everyone is safe and that we stick to our schedule.
My job is to ensure that all of the different elements work together harmoniously, that we achieve what we set out to do and, most importantly, that all the bits and pieces which make up the gallery tell a story in a way in which people will enjoy.
Today I visited the workshop of TTS Interiors – the fantastic guys who are translating the drawings into real objects that you will touch and see when you visit. Roy, our lead designer from NRN Design came along to make sure everyone was happy with what he’d drawn, to answer any questions and resolve any issues that inevitably crop up during the manufacturing process.
Working together we resolved any remaining decisions, like the height of uplights, access to the building’s heating system, the positioning of some final power outlets and cable routing for a problematic projector. We looked over a prototype interactive kiosk enclosure, show cases and various wall structures, and finally, gave the approval for manufacture to proceed ready to be loaded into trucks and brought to the Museum in a few weeks for installation.
Here are some snapshots of the objects which you’ll see in the gallery. Can you tell what they are?
Written by Joe Brook, Media and Galleries Manager